Diablo 2

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RuneWords

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  • When you create a Rune Word you still receive all of the magical bonuses that were already on each Rune you Socketed.
  • Socketed Items must have the exact number of sockets as the Rune Word formula requires. If the Rune Word is a 3 Rune formula then you must use an item with exactly 3 sockets. A 4 socket item will not work with a 3 socket formula.
  • The Socketed Item type must be the correct item type for the formula. If the formula requires a sword, the formula will not work if you use an axe or spear.
  • Rune Words will only work in Socketed non-magical items. This means that Set Items, Unique Items, or Magic Items with enough Sockets and the proper item type will not allow or convert to Rune Words. Again, they will not work on Magic, Set, Unique or Rare items. So if you have a Mechanic's (or Jewelers item) piece of armor with 2 slots, the Stealth will not work on it because it's magical.
  • The correct Runes for a formula must be used. If one of the Runes is wrong you receive the bonuses of the Runes inserted but it does not become a Rune Word.
  • The Rune IO looks a lot like LO. Make sure you use the correct one.
  • Rune Words will not work in Wirt's Leg
  • The Runes must be placed in the correct order. You can have the correct Socketed item, correct runes and still not activate the Rune Word if you do not socket the Runes in the correct order. This is because you're trying to spell the "Rune Word" correctly and you have spelled it incorrectly. Example: "RalOrtTal". You must first place Ral, then Ort, then finally Tal into the Socketed Item.
  • You need the right patch for the formulae to work. Make sure you have the latest patch.
Other Info
  • The Rune Words listed also list the bonuses of the individual Runes with the Rune Word bonuses.
  • Q: Can you add the level limits on the Rune Words?
    A: Actually these would change depending on what item was used so they were not added.

     

Required Item Types for Formulae
Make sure you read this so you'll use the right items.

Body Armor = Any armor that is worn on your chest and not any type of other armor such as boots, helms, gloves, etc.
Helms = Any armor that is worn on the head, including helms, Barbarian Helms, Druid Pelts, and Circlets.
Shield = Any armor that can be used to block, including shields, Necromancer Shrunken Heads, and Paladin Shields.
Clubs = Club, Spiked Club, and Exceptional/Elite versions.
Hammers = War Hammer, Maul, Great Maul, and Exceptional/Elite versions. These will not work in mace recipes even though they are listed on the mace page.
Maces = Mace, Morning Star, Flail, and Exceptional/Elite versions. This does not include any other types of Maces. Make sure you read about Hammers above. They are not "maces" in the case of Runewords.
Melee Weapons = Any weapon that isn't ranged such as a Sword or Hammer. A Bow or Crossbow is a ranged weapon. Sorceress Orbs are not considered Melee Weapons.
Missile Weapons = Bows and Crossbows
Weapons = Melee Weapons, Missile Weapons, Orbs
Scepters = Scepter, Grand Scepter, War Scepter, and Exceptional/Elite versions.
Keep in mind when experimenting with unknown Rune Words that you must be prepared to accept the loss of your Runes if the formula does not work. Rune Words must be inserted into the correct item for the formula in the correct order. Blizzard cannot restore lost items for any reason including due to your failure to properly create a Rune Word. Rune Word failures are caused by using the wrong items, Runes, or Rune order. A few times the formula has been listed wrong on this page, but most (99%) of reported errors are caused by failure to understand the formula. The following formulae on this page may contain errors, including listing the wrong formulas. Be sure you read all of this page.

                                     RuneWords

                            Armor's             Weapon's     

               Helm's                Shield's

Armor's

Chains of Honor
Armor
Required Level: 63

Dol + Um + Ber + Ist
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
+7 Replenish Life
+65% All Resistances
Damage Reduced by 8%
Better Chance of Getting Magic Items 25%
Stone
Armor
Required Level: 47

Shael + Um + Pul + Lum
+60% Faster Hit Recovery
+250-290% Enhanced Defense
+300 Defense vs. Missile
+16 to Strength
+16 to Vitality
+10 to Energy
+15% All Resistances
Level 16 Clay Golem (16 Charges)
Level 16 Molten Boulder (80 Charges)
Bramble
Armor
Required Level: 61

Ral + Ohm + Sur + Eth
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% to Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% to Maximum Cold Resist
+30% Fire Resist
+100% Poison Resist
+13 Life after each Kill
Level 13 Spirit of Barbs (33 Charges)
Dragon
Armor, Any Shield
Required Level: 61

Sur + Lo + Sol
12% Chance to Cast Level 15 Hydra on Striking
20% Chance to Cast Level 18 Venom when Struck
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3-5 to All Attributes
+0.38-37.62 to Strength (Based on Character Level)
Increase Maximum Mana 5%
+5% to Maximum Lightning Resist
Damage Reduced by 7

(Ladder Only)
Enigma
Armor
Required Level: 65

Jah + Ith + Ber
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport
+750-775 Defense
+0.75-74.25 to Strength (Based on Character Level)
Increase Maximum Life 5%
Damage Reduced by 8%
+14 Life after each Kill
Damage Taken Goes To Mana 15%
Better Chance of Getting Magic Items 1-99% (Based on Character Level)
Gloom
Armor
Required Level: 47

Fal + Um + Pul
15% Chance to Cast Level 3 Dim Vision when Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense
+10 to Strength
+45% All Resistances
Half Freeze Duration
Damage Taken Goes To Mana 5%
-3 to Light Radius
Bone
Armor
Required Level: 47

Sol + Um + Um
15% Chance to Cast Level 10 Bone Armor when Struck
15% Chance to Cast Level 10 Bone Spear on Striking
+2 to Necromancer skill levels
+100-150 to Mana
+30% All Resistances
Damage Reduced by 7
Fortitude
Weapon, Armor
Required Level: 59

El + Sol + Dol + Lo
20% Chance to Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced damage
+200% Enhanced Defense
+15 Defense
+(1-1.5)-(99-148.5) to Life (Based on Character Level)
+7 Replenish Life
+5% to Maximum Lightning Resist
+25-30% All Resistances
Damage Reduced by 7
Damage Taken Goes To Mana 12%
+1 to Light Radius

(Ladder Only)
Lionheart
Armor
Required Level: 41

Hel + Lum + Fal
+20% Enhanced damage
+25 to Strength
+15 to Dexterity
+20 to Vitality
+10 to Energy
+50 to Life
+30% All Resistances
-15% Requirements
Duress
Armor
Required Level: 47

Shael + Um + Thul
+40% Faster Hit Recovery
+10-20% Enhanced damage
Adds 37-133 Cold Damage For 2 Seconds
Chance of Crushing Blow 15%
Chance of Open Wounds 33%
+150-200% Enhanced Defense
Slower Stamina Drain -20%
+30% Cold Resist
+15% All Resistances
Treachery
Armor
Required Level: 43

Shael + Thul + Lem
5% Chance to Cast Level 15 Fade when Struck
25% Chance to Cast Level 15 Venom on Striking
+2 to Assassin skill levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
+30% Cold Resist
Extra Gold from Monsters 50%
Wealth
Armor
Required Level: 43

Lem + Ko + Tir
+10 to Dexterity
+2 to Mana after each Kill
Extra Gold from Monsters 300%
Better Chance of Getting Magic Items 100%
Enlightenment
Armor
Required Level: 45

Pul + Ral + Sol
5% Chance to Cast Level 15 Blaze when Struck
5% Chance to Cast Level 15 Fire Ball on Striking
+2 to Sorceress skill levels
+1 to Warmth
+30% Enhanced Defense
+30% Fire Resist
Damage Reduced by 7
Rain
Armor
Required Level: 49

Ort + Mal + Ith
5% Chance to Cast Level 15 Cyclone Armor when Struck
5% Chance to Cast Level 15 Twister on Striking
+2 to Druid skill levels
+100-150 to Mana
+30% Lightning Resist
Magic Damage Reduced by 7
Damage Taken Goes To Mana 15%
Principle
Armor
Required Level: 53

Ral + Gul + Eld
100% Chance to Cast Level 5 Holy Bolt on Striking
+2 to Paladin skill levels
+50% Damage to Undead
Slower Stamina Drain 15%
+5% to Maximum Poison Resist
+30% Fire Resist
Peace
Armor
Required Level: 29

Shael + Thul + Amn
4% Chance to Cast Level 5 Slow Missiles when Struck
2% Chance to Cast Level 15 Valkyrie on Striking
+2 to Amazone skill levels
+20% Faster Hit Recovery
+2 to Critical Strike
+30% Cold Resist
Attacker Takes Damage of 14
Myth
Armor
Required Level: 25

Hel + Amn + Nef
3% Chance to Cast Level 1 Howl when Struck
10% Chance to Cast Level 1 Taunt on Striking
+2 to Barbarian skill levels
+30 Defense vs. Missile
+10 Replenish Life
Attacker Takes Damage of 14
-15% Requirements
Prudence
Armor
Required Level: 49

Mal + Tir
+25% Faster Hit Recovery
+140-170% Enhanced Defense
+25-35% All Resistances
Damage Reduced by 3
Magic Damage Reduced by 17
+2 to Mana after each Kill
+1 to Light Radius
Repairs 1 durability in 4 seconds
Smoke
Armor
Required Level: 37

Nef + Lum
+20% Faster Hit Recovery
+75% Enhanced Defense
+280 Defense vs. Missile
+10 to Energy
+50% All Resistances
-1 to Light Radius
Level 6 Weaken (18 Charges)
Stealth
Armor
Required Level: 17

Tal + Eth
+25% Faster Run/Walk
+25% Faster Cast Rate
+25% Faster Hit Recovery
+6 to Dexterity
Regenerate Mana 15%
+15 Maximum Stamina
+30% Poison Resist
Magic Damage Reduced by 3

Weapon's

Last Wish
Sword, Hammer, Axe
Required Level: 65

Jah + Mal + Jah + Sur + Jah + Ber
20% Chance to Cast Level 20 Charged Bolt on Attack
10% Chance to Cast Level 18 Life Tap on Striking
6% Chance to Cast Level 11 Fade when Struck
Level 17 Might Aura When Equipped
+330-375% Enhanced damage
Ignore Target's Defense
Chance of Crushing Blow 60-70%
Prevent Monster Heal
Hit Blinds Target
Better Chance of Getting Magic Items 0.5-49.5% (Based on Character Level)

(Ladder Only)
Destruction
Polearm, Sword
Required Level: 65

Vex + Lo + Ber + Jah + Ko
15% Chance to Cast Level 22 Nova on Attack
5% Chance to Cast Level 23 Molten Boulder on Striking
23% Chance to Cast Level 12 Volcano on Striking
100% Chance to Cast Level 45 Meteor when You Die
+350% Enhanced damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana stolen per hit
Chance of Crushing Blow 20%
Deadly Strike 20%
Prevent Monster Heal
+10 to Dexterity

(Ladder Only)
Doom
Axe, Polearm, Hammer
Required Level: 67

Hel + Ohm + Um + Lo + Cham
5% Chance to Cast Level 18 Volcano on Striking
Level 12 Holy Freeze Aura When Equipped
+2 to All Skills
+45% Increased Attack Speed
+330-370% Enhanced damage
-(40-60)% to Enemy Cold Resistance
Deadly Strike 20%
Chance of Open Wounds 25%
Prevent Monster Heal
+1 Freezes target
-20% Requirements
Phoenix
Weapon, Any Shield
Required Level: 65

Vex + Vex + Lo + Jah
40% Chance to Cast Level 22 Firestorm on Striking
100% Chance to Cast Level 40 Blaze when You Level-Up
Level 10-15 Redemption Aura When Equipped
+350-400% Enhanced damage
Ignore Target's Defense
14% Mana stolen per hit
-(28)% to Enemy Fire Resistance
Deadly Strike 20%
+350-400 Defense vs. Missile
+15-21 Fire Absorb

(Ladder Only)
Brand
Missile Weapon
Required Level: 65

Jah + Lo + Mal + Gul
35% Chance to Cast Level 14 Amplify Damage when Struck
100% Chance to Cast Level 18 Bone Spear on Striking
Fires Explosive Arrows or Bolts 15
+260-340% Enhanced damage
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage to Demons
Deadly Strike 20%
Prevent Monster Heal
Knockback

(Ladder Only)
Infinity
Polearm
Required Level: 63

Ber + Mal + Ber + Ist
50% Chance to Cast Level 20 Chain Lightning when You Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced damage
-(45-55)% to Enemy Lightning Resistance
Chance of Crushing Blow 40%
Prevent Monster Heal
+0.5-49.5 to Vitality (Based on Character Level)
Better Chance of Getting Magic Items 30%
Level 21 Cyclone Armor (30 Charges)

(Ladder Only)
Eternity
Melee Weapon
Required Level: 63

Amn + Ber + Ist + Sol + Sur
Indestructible
+260-310% Enhanced damage
+9 to Minimum Damage
7% Life stolen per hit
Chance of Crushing Blow 20%
Hit Blinds Target
Slows Target by 33%
+16 Replenish Life
Regenerate Mana 16%
Cannot Be Frozen
Better Chance of Getting Magic Items 30%
Level 8 Revive (88 Charges)
Pride
Polearm
Required Level: 67

Cham + Sur + Io + Lo
25% Chance to Cast Level 17 Fire Wall when Struck
Level 16-20 Concentration Aura When Equipped
260-300% Bonus to Attack Rating
+1-99% Damage to Demons (Based on Character Level)
Adds 50-280 Lightning Damage
Deadly Strike 20%
Hit Blinds Target
+1 Freezes target
+10 to Vitality
+8 Replenish Life
Extra Gold from Monsters 1.88-186.12% (Based on Character Level)

(Ladder Only)
Hand of Justice
Weapon
Required Level: 67

Sur + Cham + Amn + Lo
100% Chance to Cast Level 36 Blaze when You Level-Up
100% Chance to Cast Level 48 Meteor when You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced damage
Ignore Target's Defense
7% Life stolen per hit
-(20)% to Enemy Fire Resistance
Deadly Strike 20%
Hit Blinds Target
+1 Freezes target
Beast
Axe, Scepter, Hammer
Required Level: 63

Ber + Tir + Um + Mal + Lum
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced damage
Chance of Crushing Blow 20%
Chance of Open Wounds 25%
Prevent Monster Heal
+3 to Werebear
+3 to Lycanthropy
+25-40 to Strength
+10 to Energy
+2 to Mana after each Kill
Level 13 Summon Grizzly (5 Charges)
Call to Arms
Weapon
Required Level: 57

Amn + Ral + Mal + Ist + Ohm
+1 to All Skills
+40% Increased Attack Speed
+250-290% Enhanced damage
Adds 5-30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+2-6 to Battle Command
+1-6 to Battle Orders
+1-4 to Battle Cry
+12 Replenish Life
Better Chance of Getting Magic Items 30%
Wrath
Missile Weapon
Required Level: 63

Pul + Lum + Ber + Mal
5% Chance to Cast Level 10 Life Tap on Striking
30% Chance to Cast Level 1 Decrepify on Striking
+375% Damage to Demons
+100 to Attack Rating against Demons
+250-300% Damage to Undead
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
Chance of Crushing Blow 20%
Prevent Monster Heal
+10 to Energy
Cannot Be Frozen

(Ladder Only)
Kingslayer
Sword, Axe
Required Level: 53

Mal + Um + Gul + Fal
+30% Increased Attack Speed
+230-270% Enhanced damage
-25% Target's Defence
20% Bonus to Attack Rating
Chance of Crushing Blow 33%
Chance of Open Wounds 50%
Prevent Monster Heal
+1 to Vengeance
+10 to Strength
Extra Gold from Monsters 40%
Famine
Axe, Hammer
Required Level: 65

Fal + Ohm + Ort + Jah
+30% Increased Attack Speed
+320-370% Enhanced damage
Ignore Target's Defense
Adds 180-200 Magic Damage
+50-200 to Elemental Damage
Adds 1-50 Lightning Damage
12% Life stolen per hit
Prevent Monster Heal
+10 to Strength
Silence
Weapon
Required Level: 55

Dol + Eld + Hel + Ist + Tir + Vex
+2 to All Skills
+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced damage
+75% Damage to Undead
+50 to Attack Rating against Undead
11% Mana stolen per hit
Hit Blinds Target
25% Hit Causes Monster to Flee
+75% All Resistances
+2 to Mana after each Kill
Better Chance of Getting Magic Items 30%
-20% Requirements
Ice
Missile Weapon
Required Level: 65

Amn + Shael + Jah + Lo
25% Chance to Cast Level 22 Frost Nova on Striking
100% Chance to Cast Level 40 Blizzard when You Level-Up
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced damage
Ignore Target's Defense
+25-30% to Cold Skill Damage
7% Life stolen per hit
-(20)% to Enemy Cold Resistance
Deadly Strike 20%
Extra Gold from Monsters 3.13-309.87% (Based on Character Level)

(Ladder Only)
Breath of the Dying
Weapon
Required Level: 69

Vex + Hel + El + Eld + Zod + Eth
50% Chance to Cast Level 20 Poison Nova when You Kill an Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced damage
-25% Target's Defence
+50 to Attack Rating
+200% Damage to Undead
+50 to Attack Rating against Undead
7% Mana stolen per hit
12-15% Life stolen per hit
Prevent Monster Heal
+30 to All Attributes
+1 to Light Radius
-20% Requirements
Faith
Missile Weapon
Required Level: 65

Ohm + Jah + Lem + Eld
Level 12-15 Fanaticism Aura When Equipped
+1-2 to All Skills
+330% Enhanced damage
Ignore Target's Defense
300% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
Adds 120 Fire Damage
+15% All Resistances
10% Reanimate As: Returned
Extra Gold from Monsters 75%

(Ladder Only)
Rift
Polearm, Scepter
Required Level: 53

Hel + Ko + Lem + Gul
20% Chance to Cast Level 16 Tornado on Striking
16% Chance to Cast Level 21 Frozen Orb on Attack
20% Bonus to Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 to All Attributes
+10 to Dexterity
Damage Taken Goes To Mana 38%
Extra Gold from Monsters 75%
Level 15 Iron Maiden (40 Charges)
-20% Requirements

(Ladder Only)
Death
Sword, Axe
Required Level: 55

Hel + El + Vex + Ort + Gul
100% Chance to Cast Level 44 Chain Lightning when You Die
25% Chance to Cast Level 18 Glacial Spike on Attack
Indestructible
+300-385% Enhanced damage
20% Bonus to Attack Rating
+50 to Attack Rating
Adds 1-50 Lightning Damage
7% Mana stolen per hit
Chance of Crushing Blow 50%
Deadly Strike 0.5-49.5% (Based on Character Level)
+1 to Light Radius
Level 22 Blood Golem (15 Charges)
-20% Requirements

(Ladder Only)
Heart of the Oak
Staff, Mace
Required Level: 55

Ko + Vex + Pul + Thul
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating against Demons
Adds 3-14 Cold Damage For 3 Seconds
7% Mana stolen per hit
+10 to Dexterity
+20 Replenish Life
Increase Maximum Mana 15%
+30-40% All Resistances
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)

Mace omfatter våben af typen Mace, Morning Star, Flail, Flanged Mace, Jagged Star, Knout, Reinforced Mace, Devil Star og Scourge
Oath
Sword, Axe, Mace
Required Level: 49

Shael + Pul + Mal + Lum
Indestructible
30% Chance to Cast Level 20 Bone Spirit on Striking
+50% Increased Attack Speed
+210-340% Enhanced damage
+75% Damage to Demons
+100 to Attack Rating against Demons
Prevent Monster Heal
+10 to Energy
+10-15 Magic Absorb
Level 17 Iron Golem (14 Charges)
Level 16 Heart of Wolverine (20 Charges)

Mace omfatter våben af typen Mace, Morning Star, Flail, Flanged Mace, Jagged Star, Knout, Reinforced Mace, Devil Star og Scourge

(Ladder Only)
Chaos
Hand to Hand
Required Level: 57

Fal + Ohm + Um
9% Chance to Cast Level 11 Frozen Orb on Striking
11% Chance to Cast Level 9 Charged Bolt on Striking
+35% Increased Attack Speed
+290-340% Enhanced damage
Adds 216-471 Magic Damage
Chance of Open Wounds 25%
+1 to Whirlwind
+10 to Strength
+15 Life after each Demon Kill
Obedience
Polearm
Required Level: 41

Hel + Ko + Thul + Eth + Fal
30% Chance to Cast Level 21 Enchant when You Kill an Enemy
+40% Faster Hit Recovery
+370% Enhanced damage
-25% Target's Defence
Adds 3-14 Cold Damage For 3 Seconds
-(25)% to Enemy Fire Resistance
Chance of Crushing Blow 40%
+200-300 Defense
+10 to Strength
+10 to Dexterity
+20-30% All Resistances
-20% Requirements

(Ladder Only)
Grief
Sword, Axe
Required Level: 59

Eth + Tir + Lo + Mal + Ral
35% Chance to Cast Level 15 Venom on Striking
+30-40% Increased Attack Speed
Damage +340-400
Ignore Target's Defense
-25% Target's Defence
+1.88-186.12% Damage to Demons (Based on Character Level)
Adds 5-30 Fire Damage
-(20-25)% to Enemy Poison Resistance
Deadly Strike 20%
Prevent Monster Heal
+10-15 Life after each Kill
+2 to Mana after each Kill

(Ladder Only)
Fury
Melee Weapon
Required Level: 65

Jah + Gul + Eth
+40% Increased Attack Speed
+209% Enhanced damage
Ignore Target's Defense
-25% Target's Defence
20% Bonus to Attack Rating
6% Life stolen per hit
Deadly Strike 33%
Chance of Open Wounds 66%
+5 to Frenzy (Barbarian Only)
Prevent Monster Heal
Fortitude
Weapon, Armor
Required Level: 59

El + Sol + Dol + Lo
20% Chance to Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced damage
+9 to Minimum Damage
+50 to Attack Rating
Deadly Strike 20%
25% Hit Causes Monster to Flee
+200% Enhanced Defense
+(1-1.5)-(99-148.5) to Life (Based on Character Level)
+25-30% All Resistances
Damage Taken Goes To Mana 12%
+1 to Light Radius

(Ladder Only)
Memory
Staff
Required Level: 37

Lum + Io + Sol + Eth
+3 to Sorceress skill levels
+33% Faster Cast Rate
+9 to Minimum Damage
-25% Target's Defence
+3 to Energy Shield (Sorceress Only)
+2 to Static Field (Sorceress Only)
+50% Enhanced Defense
+10 to Vitality
+10 to Energy
Increase Maximum Mana 20%
Magic Damage Reduced by 7
Lawbringer
Sword, Hammer, Scepter
Required Level: 43

Amn + Lem + Ko
20% Chance to Cast Level 15 Decrepify on Striking
Level 16-18 Sanctuary Aura When Equipped
-50% Target's Defence
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage For 0 Seconds
7% Life stolen per hit
Slain Monsters Rest in Peace
+200-250 Defense vs. Missile
+10 to Dexterity
Extra Gold from Monsters 75%

(Ladder Only)
Passion
Weapon
Required Level: 43

Dol + Ort + Eld + Lem
+25% Increased Attack Speed
+160-210% Enhanced damage
50-80% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
Adds 1-50 Lightning Damage
+1 to Zeal
+1 to Berserk
Hit Blinds Target
25% Hit Causes Monster to Flee
Extra Gold from Monsters 75%
Level 3 Heart of Wolverine (12 Charges)
Venom
Weapon
Required Level: 49

Tal + Dol + Mal
Ignore Target's Defense
Adds 75 Poison Damage Over 5 Seconds
Adds 213 Poison Damage Over 7 Seconds
7% Mana stolen per hit
Prevent Monster Heal
25% Hit Causes Monster to Flee
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
Voice of Reason
Sword, Mace
Required Level: 43

Lem + Ko + El + Eld
18% Chance to Cast Level 20 Ice Blast on Striking
15% Chance to Cast Level 13 Frozen Orb on Striking
+50 to Attack Rating
+220-350% Damage to Demons
+355-375% Damage to Undead
+50 to Attack Rating against Undead
Adds 100-220 Cold Damage For 0 Seconds
-(24)% to Enemy Cold Resistance
+10 to Dexterity
Cannot Be Frozen
Extra Gold from Monsters 75%
+1 to Light Radius

Mace omfatter våben af typen Mace, Morning Star, Flail, Flanged Mace, Jagged Star, Knout, Reinforced Mace, Devil Star og Scourge

(Ladder Only)
Harmony
Missile Weapon
Required Level: 39

Tir + Ith + Sol + Ko
Level 10 Vigor Aura When Equipped
+200-275% Enhanced damage
+9 to Minimum Damage
+9 to Maximum Damage
+55-160 to Elemental Damage
+2-6 to Valkyrie
+10 to Dexterity
Regenerate Mana 20%
+2 to Mana after each Kill
+2 to Light Radius
Level 20 Revive (25 Charges)

(Ladder Only)
Crescent Moon
Axe, Sword, Polearm
Required Level: 47

Shael + Um + Tir
7% Chance to Cast Level 13 Static Field on Striking
10% Chance to Cast Level 17 Chain Lightning on Striking
+20% Increased Attack Speed
+180-220% Enhanced damage
Ignore Target's Defense
-(35)% to Enemy Lightning Resistance
Chance of Open Wounds 25%
+9-11 Magic Absorb
+2 to Mana after each Kill
Level 18 Summon Spirit Wolf (30 Charges)
Spirit
Sword, Any Shield
Required Level: 25

Tal + Thul + Ort + Amn
+2 to All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage For 3 Seconds
Adds 75 Poison Damage Over 5 Seconds
7% Life stolen per hit
+250 Defense vs. Missile
+22 to Vitality
+89-112 to Mana
+3-8 Magic Absorb

(Ladder Only)
Melody
Missile Weapon
Required Level: 39

Shael + Ko + Nef
+3 to Bow and Crossbow Skills (Amazone only)
+20% Increased Attack Speed
+50% Enhanced damage
+300% Damage to Undead
+3 to Critical Strike (Amazone Only)
+3 to Dodge (Amazone Only)
+3 to Slow Missiles (Amazone Only)
Knockback
+10 to Dexterity
Honor
Melee Weapon
Required Level: 27

Amn + El + Ith + Tir + Sol
+1 to All Skills
+160% Enhanced damage
+9 to Minimum Damage
+9 to Maximum Damage
+250 to Attack Rating
7% Life stolen per hit
Deadly Strike 25%
+10 to Strength
+10 Replenish Life
+2 to Mana after each Kill
+1 to Light Radius
Black
Club, Hammer, Mace
Required Level: 35

Thul + Io + Nef
+15% Increased Attack Speed
+120% Enhanced damage
+200 to Attack Rating
Adds 3-14 Cold Damage For 3 Seconds
Chance of Crushing Blow 40%
Knockback
+10 to Vitality
Magic Damage Reduced by 2
Level 4 Corpse Explosion (12 Charges)
White
Wand
Required Level: 35

Dol + Io
+3 to Poison and Bone Skills (Necromancer only)
+20% Faster Cast Rate
+3 to Bone Armor (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
25% Hit Causes Monster to Flee
+10 to Vitality
+13 to Mana
Magic Damage Reduced by 4
Insight
Polearm, Staff
Required Level: 27

Ral + Tir + Tal + Sol
Level 12-17 Meditation Aura When Equipped
+35% Faster Cast Rate
+200-260% Enhanced damage
+9 to Minimum Damage
180-250% Bonus to Attack Rating
Adds 5-30 Fire Damage
Adds 75 Poison Damage Over 5 Seconds
+1-6 to Critical Strike
+5 to All Attributes
+2 to Mana after each Kill
Better Chance of Getting Magic Items 23%

(Ladder Only)
Wind
Melee Weapon
Required Level: 61

Sur + El
10% Chance to Cast Level 9 Tornado on Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced damage
-50% Target's Defence
+50 to Attack Rating
Hit Blinds Target
+1 to Light Radius
Level 13 Twister (127 Charges)
Holy Thunder
Scepter
Required Level: 21

Eth + Ral + Ort + Tal
+60% Enhanced damage
+10 to Maximum Damage
-25% Target's Defence
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
Adds 75 Poison Damage Over 5 Seconds
+3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist
+60% Lightning Resist
Level 7 Chain Lightning (60 Charges)
King's Grace
Sword, Scepter
Required Level: 25

Amn + Ral + Thul
+100% Enhanced damage
+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating against Demons
+50% Damage to Undead
+100 to Attack Rating against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold Damage For 3 Seconds
7% Life stolen per hit
Edge
Missile Weapon
Required Level: 25

Tir + Tal + Amn
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage to Demons
+280% Damage to Undead
Adds 75 Poison Damage Over 5 Seconds
7% Life stolen per hit
Prevent Monster Heal
+5-10 to All Attributes
+2 to Mana after each Kill
Reduces all Vendor Prices 15%

(Ladder Only)
Strength
Melee Weapon
Required Level: 25

Amn + Tir
+35% Enhanced damage
7% Life stolen per hit
Chance of Crushing Blow 25%
+20 to Strength
+10 to Vitality
+2 to Mana after each Kill
Zephyr
Missile Weapon
Required Level: 21

Ort + Eth
7% Chance to Cast Level 1 Twister when Struck
+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Enhanced damage
-25% Target's Defence
+66 to Attack Rating
Adds 1-50 Lightning Damage
+25 Defense
Malice
Melee Weapon
Required Level: 15

Ith + El + Eth
+33% Enhanced damage
+9 to Maximum Damage
-25% Target's Defence
+50 to Attack Rating
Chance of Open Wounds 100%
Prevent Monster Heal
-100 to Monster Defense Per Hit
-5 Replenish Life
Leaf
Staff
Required Level: 19

Tir + Ral
+3 to Fire Skills
Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+3 to Warmth (Sorceress Only)
+2-198 Defense (Based on Character Level)
+33% Cold Resist
+2 to Mana after each Kill
Steel
Sword, Axe, Mace
Required Level: 13

Tir + El
+25% Increased Attack Speed
+20% Enhanced damage
+3 to Minimum Damage
+3 to Maximum Damage
+50 to Attack Rating
Chance of Open Wounds 50%
+2 to Mana after each Kill
+1 to Light Radius

Helm's

Dream
Helm, Any Shield
Required Level: 65

Io + Jah + Pul
10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 to Vitality
Increase Maximum Life 5%
+0.63-62.37 to Mana (Based on Character Level)
+5-20% All Resistances
Better Chance of Getting Magic Items 12-25%

(Ladder Only)
Delirium
Helm
Required Level: 51

Lem + Ist + Io
14% Chance to Cast Level 13 Terror when Struck
6% Chance to Cast Level 14 Mind Blast when Struck
1% Chance to Cast Level 50 Delirium when Struck
11% Chance to Cast Level 18 Confuse on Striking
+2 to All Skills
+261 Defense
+10 to Vitality
Extra Gold from Monsters 50%
Better Chance of Getting Magic Items 25%
Level 17 Attract (60 Charges)
Radiance
Helm
Required Level: 27

Nef + Sol + Ith
+75% Enhanced Defense
+30 Defense vs. Missile
+10 to Vitality
+10 to Energy
+33 to Mana
Damage Reduced by 7
Magic Damage Reduced by 3
Damage Taken Goes To Mana 15%
+5 to Light Radius
Lore
Helm
Required Level: 27

Ort + Sol
+1 to All Skills
+10 to Energy
+30% Lightning Resist
Damage Reduced by 7
+2 to Mana after each Kill
+2 to Light Radius
Nadir
Helm
Required Level: 13

Nef + Tir
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
+5 to Strength
+2 to Mana after each Kill
Extra Gold from Monsters -33%
-3 to Light Radius
Level 13 Cloak of Shadows (9 Charges)

Shield's

Phoenix
Weapon, Any Shield
Required Level: 65

Vex + Vex + Lo + Jah
40% Chance to Cast Level 22 Firestorm on Striking
100% Chance to Cast Level 40 Blaze when You Level-Up
Level 10-15 Redemption Aura When Equipped
+350-400% Enhanced damage
-(28)% to Enemy Fire Resistance
+350-400 Defense vs. Missile
+50 to Life
+5% to Maximum Lightning Resist
+10% to Maximum Fire Resist
+15-21 Fire Absorb

(Ladder Only)
Exile
Paladin Item
Required Level: 57

Vex + Ohm + Ist + Dol
15% Chance to Cast Level 5 Life Tap on Striking
Level 13-16 Defiance Aura When Equipped
+2 to Offensive Auras (Paladin only)
+30% Faster Block Rate
+1 Freezes target
+220-260% Enhanced Defense
+7 Replenish Life
+5% to Maximum Cold Resist
+5% to Maximum Fire Resist
Better Chance of Getting Magic Items 25%
Repairs 1 durability in 4 seconds
Dragon
Armor, Any Shield
Required Level: 61

Sur + Lo + Sol
12% Chance to Cast Level 15 Hydra on Striking
20% Chance to Cast Level 18 Venom when Struck
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3-5 to All Attributes
+0.38-37.62 to Strength (Based on Character Level)
+50 to Mana
+5% to Maximum Lightning Resist
Damage Reduced by 7

(Ladder Only)
Dream
Helm, Any Shield
Required Level: 65

Io + Jah + Pul
10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 to Vitality
+50 to Life
+0.63-62.37 to Mana (Based on Character Level)
+5-20% All Resistances
Better Chance of Getting Magic Items 12-25%

(Ladder Only)
Sanctuary
Any Shield
Required Level: 49

Ko + Ko + Mal
+20% Faster Hit Recovery
+20% Faster Block Rate
Increased Chance of Blocking 20%
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 to Dexterity
+50-70% All Resistances
Magic Damage Reduced by 7
Level 12 Slow Missiles (60 Charges)
Spirit
Sword, Any Shield
Required Level: 25

Tal + Thul + Ort + Amn
+2 to All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+89-112 to Mana
+35% Cold Resist
+35% Lightning Resist
+35% Poison Resist
+3-8 Magic Absorb
Attacker Takes Damage of 14

(Ladder Only)
Ancients' Pledge
Any Shield
Required Level: 21

Ral + Ort + Tal
+50% Enhanced Defense
+30% Cold Resist
+35% Lightning Resist
+13% All Resistances
+35% Fire Resist
+35% Poison Resist
Damage Taken Goes To Mana 10%
Splendor
Any Shield
Required Level: 37

Eth + Lum
+1 to All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 to Energy
Regenerate Mana 15%
Extra Gold from Monsters 50%
Better Chance of Getting Magic Items 20%
+3 to Light Radius
Rhyme
Any Shield
Required Level: 29

Shael + Eth
+40% Faster Block Rate
Increased Chance of Blocking 20%
Regenerate Mana 15%
+25% All Resistances
Cannot Be Frozen
Extra Gold from Monsters 50%
Better Chance of Getting Magic Items 25%

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